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tween

Execute a function while tweening a value between 0 and 1.

Usage

js
import { tween, easeInOutExpo } from '@studiometa/js-toolkit/utils';

const tw = tween(
  (progress) => {
    document.body.innerHTML = progress;
  },
  {
    duration: 10,
    easing: easeInOutExpo,
  },
);

tw.start();

Parameters

  • callback ((progress:number) => void): the function called for each frame
  • options (Options): options for the animation

Return value

The tween function returns an object with methods to control the animation:

start()

Use this method to start the animation which does not start automatically.

pause()

Use this method to pause an animation and commit its styles to the element.

play()

Use this method to unpause a paused animation.

finish()

Use this method to go to the end of the animation. This is an alias for animation.progress(1).

progress(value)

Use this method to get or set the progress (0–1 range) of the animation.

js
import { tween } from '@studiometa/js-toolkit/utils';

const tw = tween((progress) => {
  document.body.innerHTML = progress;
});

console.log(tw.progress()); // 0
tw.progress(1);
console.log(tw.progress()); // 1
console.log(document.body.innerHTML); // '1'

Types

ts
type EasingFunction = (value:number) => number;
type BezierCurve = [number, number, number, number];

interface Options {
  duration?: number;
  easing?: EasingFunction|BezierCurve;
  onProgress?: (progress: number, easedProgress: number) => void;
  onFinish?: (progress: number, easedProgress: number) => void;
}

tween((progress:number) => void,  options?: Options): {
  start: () => void;
  pause: () => void;
  play: () => void;
  finish: () => void;
  progress: (value?: number) => number;
};

MIT Licensed