tween
Execute a function while tweening a value between 0 and 1.
Usage
js
import { tween, easeInOutExpo } from '@studiometa/js-toolkit/utils';
const tw = tween(
(progress) => {
document.body.innerHTML = progress;
},
{
duration: 10,
easing: easeInOutExpo,
},
);
tw.start();
Parameters
callback
((progress:number) => void
): the function called for each frameoptions
(Options
): options for the animation
Return value
The tween
function returns an object with methods to control the animation:
start()
Use this method to start the animation which does not start automatically.
pause()
Use this method to pause an animation and commit its styles to the element.
play()
Use this method to unpause a paused animation.
finish()
Use this method to go to the end of the animation. This is an alias for animation.progress(1)
.
progress(value)
Use this method to get or set the progress (0–1
range) of the animation.
js
import { tween } from '@studiometa/js-toolkit/utils';
const tw = tween((progress) => {
document.body.innerHTML = progress;
});
console.log(tw.progress()); // 0
tw.progress(1);
console.log(tw.progress()); // 1
console.log(document.body.innerHTML); // '1'
Types
ts
type EasingFunction = (value:number) => number;
type BezierCurve = [number, number, number, number];
interface Options {
duration?: number;
easing?: EasingFunction|BezierCurve;
onProgress?: (progress: number, easedProgress: number) => void;
onFinish?: (progress: number, easedProgress: number) => void;
}
tween((progress:number) => void, options?: Options): {
start: () => void;
pause: () => void;
play: () => void;
finish: () => void;
progress: (value?: number) => number;
};